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Gribblesnitch

51 Game Reviews

15 w/ Responses

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good GOOGILY MOOGILY!!!

why must you torture peter this way? A promethean cycle of being horrifically crushed, only to spawn once more with the looming fate of being crushed again, and again...

LoonCadets-North responds:

if you don't like the concept message fire333 and design the game also its what happens in pico vs peter the ant

TITS layer 06 SOCIETY layer 07

everything moves at such a slow pace that a lot of play-time is waiting rather than gameplay, this makes the story a lot less interesting, which aint that good considering it's the drive of the game.

blobbyfrank responds:

Yeah, this was my bad as I ran out of time on the jam before I could do much testing on timing and speed. Thanks for the suggestion

Very emotional, raw and heart-wrenching opening. I like that there is a property damage quota, and the various aspects of fox society being intertwined adds more to the game than just going around and shooting, giving it a neat strategy aspect. Overall, love it!

very easily cheesed, the game starts without needing to click, meaning the pointer never enters the game space and dodges all the circles by default

quite a nice cooalition of ideas, like the idea of how you can only shoot standing still, like how progression is through collecting the little green shits the blokes drop instead of just killing em, and the music slaps. overall banger

why is the falling sound so satisfying

It would be alright, but the camera-mouse control is very sensitive, meaning you don't really know where you're going. Doesn't help that it also gets darker and darker, so you can't tell if you're hitting walls, which you do a lot of because the camera is so sensitive

Gecko-o responds:

Thanks for your comment, I will reduce the sensitivity

Error: cannot execute macro <<if>>: malformed closing tag: "<<endif.. <<if $appearance == 2>>"

I draw things sometimes. Might try my hand at flash games some time.
:)

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